RESEARCH
One part design studio, one part research lab exploring our relation to technology.
A running archive of visual, technical, and conceptual studies across fashion, spatial media, image systems, and emerging design tools.

Browser-based kinetic typography system for real-time PSDNM wordmark motion and collision.

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Procedural gradient study combining shader-based color transitions with offset object motion.

Browser-based login page using WebGPU water simulation for cursor-driven surface feedback.

Mesh bag campaign video using art-historical lighting, symbolic composition, and controlled motion.

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Off-White campaign concept using early Stable Diffusion to build visual context around an original sneaker design.

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Real-time explosion generator using drawn paths to sequence procedural anime-style blast effects.

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3D render post-process testing broadcast-era anime color, grain, and line quality.

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Graphic identity study distilling our mesh bag design into silhouette, color markers, and type.

Motion loop using Dynamic Paint physics for contact-driven surface deformation and material response.

Scarf campaign image connecting product and brand tone through informal storytelling.

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Interface prototype for AI-assisted palette generation and color remapping on digital garments.

Table prototype testing hand-drawn forms through color, cutouts, and irregular supports.

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Custom blob-detection workflow for motion-tracking hand and necklace movement.

Procedural caustic shader using Voronoi noise to drive animated shimmer and stylized water highlights.

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Scanimation loop using slit-mask frame sequencing to translate input animation into mechanical playback.

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Pressed flower reframed as a fashion object through preservation, form, and visual language.

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Procedural Blender node setup developed to convert source images into parameter-controlled knit textures.

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Procedural target-tracking animation mapping a target vector to per-eye rotation across an instanced grid.

Stoneware vessel reframing collage as object construction rather than flat image-making.

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Custom digital prototyping process for testing garment proportions, construction details, and print placement.

Loading animation extending recognizable progress cues through synchronized character and graphic motion.

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Holographic motion test using orbital typography, emissive materials, and layered rotation.

Narrative graphic language shaped through symbolic forms, composition, and spatial framing.

Volumetric light study

Soft-structure tailoring developed through drape, tack lines, and shifting jacket volume.

Kinetic typography study testing the PSDNM wordmark through real-time motion, collision, and browser-based rendering.

Müller & Sohn tailoring system applied to pinstripe alignment across shaped jacket panels.

Heat-set wool surface developed into a dimensional cable-knit structure.

Design development page connecting garment sketches, fit studies, and needle-punched textile tests.

Couture surface construction with laser-cut ponyhair appliqué on sheer mesh.